Fathom Pictures
theianwoo@gmail.com
NZ
theianwoo.net
https://www.linkedin.com/in/yin-wu-b8804aa9/
Yin Wu
CG Generalist working across film, TV, and immersive media, with five years of experience in lookdev, lighting, and compositing. Newly relocated to New Zealand from California, I’ve worked with studios including Base FX, The Mill, Blockhead, and Cause and FX. I’m passionate about crafting stylized photoreal work and collaborating across disciplines to bring challenging projects to life.
Currently serving on the board of the VFX Guild NZ, where I help foster industry connection and advocate for the local VFX community.
Role with the VES
Proud to be a new member of the Visual Effects Society and part of the growing VFX community in New Zealand. I'm looking forward to connecting with other artists, sharing knowledge, and helping highlight talent from underrepresented regions. Always open to collaborating and contributing to the future of visual storytelling.
Work Experience
CG Generalist with 5+ years of experience in the visual effects industry, working across film, TV, and commercials. Skilled in look development, lighting, texturing, and compositing, with a focus on stylized photorealism. I’ve worked with studios such as Base FX (Beijing) The Mill (Shanghai), Blockhead VFX, Cause and FX, and Fathom VFX. Comfortable jumping between Houdini, Maya, Blender, and Nuke to support any part of the 3D pipeline.Film Credits
Progeny (2019; Deuterostomes (2019); Devs (2020); Mandalorian S2 (2021); Zombies 4 (2025)Skills & Titles
CG Generalist, Lookdev Artist, Lighting Artist, Texture Artist, CompositorSkills: Look development, lighting, texturing, compositing, environment modeling, rendering, scene assembly
Software: Houdini, Maya, Blender, Nuke, Redshift, Arnold, Substance Painter, Photoshop