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Carlos Vilchis
Virtual Production Curriculum Developer & Researcher
Humber Polytechnic/Virtual Production Academy
CA

https://carlosvilchis.carrd.co/
https://www.facebook.com/dacaro
https://www.linkedin.com/in/cvilchis/

Carlos Vilchis

Carlos Vilchis is a computer graphics researcher, educator, and virtual production specialist working at the intersection of real-time technologies, visual effects, and digital humans. He currently teaches at the University of the Fraser Valley in Canada and collaborates with studios, technology companies, and universities across North America, Latin America, and Europe.

Carlos previously worked at Industrial Light & Magic, where he contributed to engineering and training initiatives related to real-time workflows and visual effects production. His work in the industry was recognized with a collaborative Emmy Award in 2022.

He holds a PhD in Computer Science from Tecnológico de Monterrey focused on real-time graphics and AI for digital humans, and his research was supported by an Epic MegaGrant from Epic Games. Through his company Virtual Production Academy, he develops training programs and workshops that help studios, artists, and educators adopt emerging technologies such as Unreal Engine, motion capture, and virtual production workflows.

Carlos frequently collaborates with industry partners including Sony, Zeiss, Vicon, and Stage Precision, and is involved in organizing professional initiatives such as the Virtual Production Summit LATAM. His work focuses on bridging research, education, and industry practice in the evolving field of visual effects.

Work Experience

Assistant Professor — University of the Fraser Valley (Canada)
Teaching digital media, visual effects, and emerging media technologies. Developing curriculum focused on real-time graphics, virtual production, and creative technologies.

Founder — Virtual Production Academy
International training and consulting platform focused on Unreal Engine, motion capture, and virtual production pipelines for studios, universities, and professionals.

Industry Consultant — Virtual Production & Motion Capture
Advising studios and technology partners on production workflows, real-time pipelines, and stage integration.

Industrial Light & Magic (ILM)
Worked on engineering and training initiatives related to real-time workflows and visual effects production.

Founder — Eugenia Digital Humans
Research and development initiative exploring AI-driven digital humans and real-time character technologies.

Film Credits

Percy Jackson & Olympians 2023, ILM

Skills & Titles

Virtual Production
Real-Time Graphics
Unreal Engine Pipelines
Motion Capture Systems
Digital Humans
Computer Graphics Research
Virtual Production Stage Design
Photogrammetry and LiDAR Capture
Technical Training and Education
Production Workflow Design
Emerging Media Technologies
Industry–Academic Collaboration

Awards

Engineering Emmy Award (2022)
Collaborative recognition for engineering contributions developed at Industrial Light & Magic.

Epic MegaGrant Recipient
Awarded by Epic Games to support research in digital humans and real-time character technologies.
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