

Get the inside scoop and key insights from this much-anticipated 4th edition of the VES Handbook of Visual Effects with editors Jeffrey Okun, VES, and Susan Zwerman, VES and Susan Thurmond O’Neal in a dynamic conversation with industry experts and authors: Virtual Production Technical Director at ILM Nathan Camp, 180 Studios Chief Innovation Officer Phil Galler and VFX Supervisor and President of Mechanism Digital Lucien Harriot. The 4th edition is packed with new chapters and sections that are the definitive essential techniques, best practices, and the latest innovations. Updated to reflect the quickly evolving industry landscape, this edition brings expanded knowledge reflecting updated techniques for areas covered in the Third Edition, such as Previs, AR/VR Moviemaking, color management (including ACES), the DI process, and matte painting, as well as many new chapters by new writers that include Virtual Production, AI, NeRFs and Gaussian Splatting, and so much more. Join the conversation to learn best methods, tips, tricks, and shortcuts developed from renowned virtual production pros…and get answers to your burning questions about this evolving field.
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Tuesday, December 16, 2025 at 5:00PM (PDT), 8:00PM (EDT), 1:00AM (GMT), 12:00PM (AEDT)
VES Handbook of Visual Effects 4th Edition is now available for Pre-Order CLICK HERE: USE CODE: VES425 for a 20% discount!
Panelists include:
Nathan Camp is a Virtual Production Technical Director at Industrial Light and Magic, specializing in Performance Capture for Virtual Production. Starting as a Render Technical Assistant in 2017 he has also provided expertise as an actor, stunt performer and stunt coordinator for ILM and ILM Immersive projects. His expertise with Motion Capture systems, Virtual Production techniques and his decades of experience as a Martial Artist has enabled Nathan to share his passion for storytelling through the art VFX and Virtual Production.
Phil Galler recently joined 180 Studios as Chief Innovation Officer. He is also the co-founder of Seismiq Ventures Co., alongside Kris Murray, where he leads the development of next-generation products that streamline 3D content workflows, enable cross-team collaboration, and modernize production pipelines for digital creators across industries. A pioneer in creative technology and virtual production, Phil previously founded Lux Machina and coined the term ICVFX, helping define a new era of in-camera visual effects. His work has shaped landmark projects including The Mandalorian, Rogue One, House of the Dragon, Masters of the Air, and many others, in partnership with leading studios, brands, and technology platforms worldwide
Lucien Harriot is a futurist, VFX Supervisor, and President of Mechanism Digital— a New York City-based studio he founded in 1996. For nearly three decades, he’s led the production of award-winning visual effects, animation, and emerging media for film, TV, marketing, healthcare, and corporate communications. A trailblazer in CGI and advanced workflows, Lucien helps professional storytellers elevate production value through new technologies, including GenAI. He regularly advises studios and agencies, speaks at industry events, and authored the AI chapter of the VES Handbook, based on insights from his GenAI2.0 webinar series.