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Thu Apr 23, 2026 8:00 pm to 11:15 pm CEST

| Conference, Educational, Global/Online

VES Germany invites you to join us at the upcoming worldwide VES Megabrain Masterclass, which will include top industry professionals covering a wealth of topics.

Date: April the 23rd (Thursday)

Time: 11:00 am PDT / 2:00 pm EDT / 8:00 pm CET

Zoom Webinar

VES members, please login to RSVP at the bottom of the page! Spots are limited to the first 100 attendees, so be sure to register today!

 

SESSION 1 : Bringing Faces to Life: Facial Animation on Red One

Kader Bağlı Lead Compositing Artist – Rise FX Kader Bağlı is a Lead Compositor at RISE Visual Effects Studios, contributing to international productions such as Fallout 2, The Last of Us and Black Panther: Wakanda Forever. Known for her collaborative energy and clear direction, she combines creative vision with strong team leadership. Beyond production, she previously volunteered with ACM SIGGRAPH and ACCESS:VFX, supporting diversity, equity, inclusion, and mentorship initiatives. She is passionate about empowering emerging talent and fostering inclusive, purpose-driven storytelling within the global VFX community.

SESSION 2: Consistency, Collaboration and Creativity in Character Assets

            Amy Ash Expert Character Artist – CD PROJEKT RED Amy has been working in illustration and animation for over 25 years, working in a wide range of styles across advertising, television, and video games. Drawing on her training as a traditional media illustrator and many years working as a generalist before specialising in character modelling, she has worked for companies such as Goodbye Kansas and Axis Studios, where she was Head of Characters and worked on projects such as Love Death and Robots, Riot’s Tales of Runeterra and a number of cinematic game trailers. Over the last two years she has been working as a character concept sculptor for Netflix Studios on a major new animated series, and has recently moved into AAA video game development at CD PROJEKT RED as an Expert Character Artist.

SESSION 3: Deep dive into the world of CFX (Character Effects Animation)

            Pramita Mukherjee Senior Character Effects Developer – Dreamworks Animation Pramita is an Animation professional with 19 years of experience, currently at Dreamworks Animation as a Character Effects Animation Developer. She started her journey as a Rigging artist in 2007 from Mumbai and after leading and working in various features, TV shows and music videos, over a decade in India in various studios, she stepped out to London followed by Los Angeles, leading globally in different Animation and VFX projects. Bad Guys 2,  Panda 4, Puss In Boots(the last wish), Croods 2, Boss Baby, Penguins Of Madagascar, Wonder Woman, Venom, Fantastic Beast, are a few of the many projects she has worked on. Pramita is an active mentor for WIA (women in animation) and has mentored more than 100 women across the world. She is a VES member and part of the core VES award Committee. She joined the Board of Directors for AIA (Asians In Animation) in 2024 and also serves as one of the Asifa (India), advisory board. She is an active speaker / moderator and mentor, on various industry platforms like Academy Conversation, Siggraph, Lightbox, comicon, Autism in Entertainment and Gnomon for her work in animation movies . She is being featured in multiple articles for her contribution to the animation industry including being recognized as one of the “Riding Star” in 2025 by Animation magazine and recently awarded 40 under 40 leadership in Indian AVGC sector by Animation Express.